Here is my Space Blaster++ project for Michigan State University's new Game Design and Development course on Coursera.

In addition to the default materials, I also adds:

  • Level 2 and Level 3.
  • An additional win condition via reaching the goal.
  • A dialogue system to explain objectives of each levels to the player.
  • A retry button on the pause menu screen.

Credits

Originally created by Brian Winn

This version created by Saran Tengtirasakul

Download

Download
Windows.zip 38 MB
Download
macOS.zip 47 MB

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