Space Blaster++
Here is my Space Blaster++ project for Michigan State University's new Game Design and Development course on Coursera.
In addition to the default materials, I also adds:
- Level 2 and Level 3.
- An additional win condition via reaching the goal.
- A dialogue system to explain objectives of each levels to the player.
- A retry button on the pause menu screen.
Credits
Originally created by Brian Winn
This version created by Saran Tengtirasakul
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